Top_SlEntita

Mixed Wielding Lines, Arcs and Circles
What
Draws a continuous weld placed on the perimeter of the selected entity. The selectables entities are line, arc and circle; the command Top_SlEntita automatically executes the wielding connections between the entities
Why
Draws quickly a continuous weld on the perimeter of entities composed by lines, circles and arcs.
How
Select the first entity of the perimeter and define the starting point of the weld. Be careful in case the first entity of the perimeter is an arc or a circle; in this case the point where the entity is selected will determine the path of the weld, it's necessary to place the entity selection point between the starting point of the weld and the first intersection of the perimeter.
Select the starting point, then specify the weld position(above, underneath or one the centre of the selected entity); so proceed selecting in sequence the entities that compose the wielding perimeter(the selected entity is highlighted).
it's important to underline that for the following entities, in case there would be circles or arcs, the selection point of the entity has to occur near the intersection with the entity that precede it; for example, if the first selected entity is a line and the second entity to select is a circle, the selection point of the circle has to occur near the intersection point between the line and the circle.